DUSKERS TIPS:- COMMAND-ALIASES (v1.0)


I was hoping to share my knowledge on games (among other things) so I thought maybe I could help you fellow gamers out on this game called DUSKERS

It is one of my favourite games & pretty unique one at that amongst my favourites. Now if you don't know what Duskers is all about; In it you pilot drones into derelict spaceships to find the means to survive & piece together how the universe became a giant graveyard

& it's a "ROGUE-LIKE"; Meaning the scenarios (AKA derelict ships) will be randomized & the game will throw curveballs at you randomnly, the enemy however will be the same, in this blog/article-post I will simply give you some command aliases that will make your life easier.
Of course you can modify this if you wish ;-)
To set/map command-aliases , type "alias" in your console & the mapping should be in this format:-

ALIAS=Commands

& here are some variable-symbols/letters you need to keep in mind:-

Now here are some aliases that I wanted to share with you lovely folks :-

ALIASES COMMANDS
begin = a1; navigate 1 2 a1; generator; status; time
end = navigate 1 2 3 4 r1; status; time
mm = motion
cc = close all
gg = gather all
ii = interface
if = info
dg = degauss
dk = dock $d
return = navigate $x r1
fetch = navigate $x $r; tow; navigate $x $r; tow
power = navigate $x $r; generator
pop = open $d; close $d
go = navigate $x ($r)($d)
harvest = go; gather all ===> Did you notice that it uses the "go" Alias within it
sense = go; mm ===> Notice that it uses the "go" & "mm" Aliases within it

This is all I have to say for now; I may add new aliases in the future ;-)