DUSKERS TIPS:- COMMAND-ALIASES


I was hoping to share my knowledge on games [among other things] so I thought maybe I could help you fellow gamers out on this game called DUSKERS. It is one of my favourite games & pretty unique one at that amongst my favourites.
Now if you don't know what Duskers is all about; In it you pilot drones into derelict spaceships to find the means to survive & piece together how the universe became a giant graveyard & it's a "ROGUE-LIKE".
Meaning the scenarios [AKA derelict ships] will be randomized & the game will throw curveballs at you randomnly, the enemy however will be the same, in this blog/article-post I will simply give you some command aliases that will make your life easier.
Of course you can modify this if you wish ;-)

To set/map command-aliases , type "alias" in your console & the mapping should be in this format:-

ALIAS=Commands

So here are some variable-symbols/letters you need to keep in mind:-

Now here are some ALIASES that I wanted to share with you lovely folks:-


ALIASES COMMANDS
begin = a1; navigate 1 2 a1; generator; status; time
end = navigate 1 2 3 4 r1; status; time
mm = motion
cc = close all
gg = gather all
ii = interface
if = info
dg = degauss
dk = dock $d
return = navigate $x r1
fetch = navigate $x $r; tow; navigate $x $r; tow
power = navigate $x $r; generator
pop = open $d; close $d
go = navigate $x ($r)($d)
harvest = go; gather all (Did you notice that it uses the "go" Alias within it)
sense = go; mm (Notice that it uses the "go" & "mm" Aliases within it)

This is all I have to say for now; I may add new aliases in the future ;-)